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20 packages
Camera Toolkit preview
Tools

Camera Toolkit

Compute a 2D follow position with velocity look-ahead, rectangular zones and optional shake. Games apply the return…

v1.1.0 View package ↗
Character Controllers preview
Gameplay

Character Controllers

Input-to-intent helpers for platform, top-down, click-to-move and isometric controls, plus a separate 2D character …

v1.1.0 View package ↗
Character Needs preview
Gameplay

Character Needs

Named stamina, nutrition and other bounded needs with time-based rates, separate low/recovery thresholds and valida…

v0.1.0 View package ↗
Checkpoints preview
Gameplay

Checkpoints

Store a current checkpoint and queue respawn or scene-entrance requests through caller-owned gameplay events. Save …

v1.0.0 View package ↗
Demi Woodland Vegetation preview
3D

Demi Woodland Vegetation

Original CC0 low-poly grass, reeds, broadleaf and conifer trees, and faceted boulders. Indexed meshes with real med…

v1.0.0 View package ↗
Destruction Weapons & Streaming preview
3D

Destruction Weapons & Streaming

Hammer windup/contact/recovery, swept rockets, ammunition and cleanup, plus adapters to DemiEngine's native spatial…

v1.1.0 View package ↗
Encounter Director preview
Gameplay

Encounter Director

Schedule wave spawn callbacks, track live IDs and report completion or objective failure. Games supply the spawn ca…

v1.1.0 View package ↗
Gameplay Events preview
Gameplay

Gameplay Events

Caller-owned Lua event queues with named events, ordered listeners and unsubscribe support. Emit queues events; flu…

v1.0.0 View package ↗
Ground Navigation & Agents preview
Gameplay

Ground Navigation & Agents

Independent terrain navigation grids and collision-aware ground agents. Incremental surveys, dynamic footprint obst…

v0.3.1 View package ↗
Health & Damage preview
Gameplay

Health & Damage

Track health by entity ID, clamp damage and healing, and queue defeat events. Supports custom damage policies, team…

v1.1.0 View package ↗
Interactions & Pickups preview
Gameplay

Interactions & Pickups

Select interactions from game-supplied candidates by priority and distance, and track single-use pickups through ca…

v1.1.0 View package ↗
Inventory & Equipment preview
Gameplay

Inventory & Equipment

Store item counts and equipment slots, with capacity limits on distinct items and event notifications for inventory…

v1.2.1 View package ↗
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