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Demi Woodland Vegetation
Original CC0 low-poly grass, reeds, broadleaf and conifer trees, and faceted boulders. Indexed meshes with real med…
Destruction Weapons & Streaming
Hammer windup/contact/recovery, swept rockets, ammunition and cleanup, plus adapters to DemiEngine's native spatial…

Ground Navigation & Agents
Independent terrain navigation grids and collision-aware ground agents. Incremental surveys, dynamic footprint obst…

Kenney Prototype Textures
78 ready-to-use prototype textures in six colors. Original CC0 artwork by Kenney, packaged for DemiEngine with stab…
Poly Haven Terrain Materials
Six CC0 photo-based 1K PBR surfaces: gray fractured cliff, brown rock, grass ground, gravel, sand and snow. Ordinar…
Third-Person Foundation
Third-person Lua helpers for camera-relative movement, stamina and rolls, mouse or lock-on orbit, and melee attack …
Water Gameplay
Opt-in dynamic-body buoyancy, flow-relative drag and swimming over native terrain water queries. Fixed-step force i…